Beat Infinity Challenge 5 (IC5) in 15 seconds or less. You will have about e67000 Antimatter at the end of this section. Like regular Challenge 9, this requires very careful planning. Then, buy 2nd dimensions until their multiplier (shown on the left next to where it says "first dimension") is higher than the multiplier for the first dimension, then buy 3rd dimensions until their multiplier is higher than the 2nd, and so on. Cost: 2 IP. Antimatter Dimensions Wiki is a FANDOM Games Community. ** In terms of early-game achievements, "Zero Deaths" is one of the most difficult and time-consuming to obtain [[spoiler:before you get Infinity Dimensions]]. All Antimatter Dimensions are raised to ^1.081, Increase the multiplier per repeatable Dilated Time multiplier upgrade by 1.35. You will have also noticed that all dimensions have a 1.5x multiplier. Technically does not require being in a challenge on web, but it is impossible to acquire before buying any of the last four Infinity Upgrades (which give you Dimension Boosts while outside challenges). These achievements are for you to intentionally complete. Some can be done at this time with partial upgrades as the Eternity Challenges can cost a lot, but as you progress further, you won't have to have partial upgrades for the challenges, as you'll end up being able to buy more Time Theorems, and get more EP with more time studies. Check how much IP you will get on crunch when you are at your peak IP/min. Finally, buy everything costing 1e16 EP or less - by this time you should have 10 rows of achievements done, giving your TDs an effective 57.6x multiplier. Just do it normally. Sum of Normal Challenge records 5 seconds. The basic Goal is to reach infinity and receive an infinity point, which can be spent on various skills to increase your overall production. Starting with 100 antimatter is actually tied to completing C1. Reach 1e3 ticks/second per Tickspeed upgrade. You could do it now, but it will take long). On mobile, the message is "Tap this to unlock a secret achievement.". This eventually got pushed down to become a mid-game achievement. which may come at random. Some people recommend to get all your replicated galaxies before crunching, but I personally am using a slightly different strategy: At 1e180 IP, keep crunching every 5 orders of magnitude of IP or so. - Break infinity is unlocked next section. Buy an Antimatter Galaxy without having Sacrificed this Infinity. In this section it is extremely helpful to always use the holding M trick (except in challenge 9), until you can max out your autobuyers. Instead, turn off your big crunch autobuyer, and buy Dimension boosts, Galaxies, Sacrifices at at least 2x if you can't do a reset instantly, and make sure you've done everything up to this point. That's where the 3rd upgrade comes in. It takes about 20 or more hours to get this achievement, assuming that you are not buying any RGs and are at maximum replicate chance and interval, and have Time Study 62, 192 and 213. Press up, up, down, down, left, right, left, right, b, a, enter on your keyboard in a single session in that order with no other key presses in between. Auto sacrifice can be on, with any reasonable value you'd like. If it's still too slow, get more IP first. Make sure to do that from time to time until all your challenge times are 0.1 seconds or less. At 1e140 IP, you want to start waiting for replicanti to build up, and unlock ID5. You need to complete a challenge without any Dimension Shifts, boosts, or Antimatter Galaxies, and the only Challenge where this is remotely possible is Challenge 3, where the first dimension grows in power at an . Note that you are supposed to grind during the challenge, not outside of the challenge. All Antimatter Dimensions are stronger in first 3 minutes of an Infinity, but only in challenges. Nerfed "Gift From The Gods"'s achievement reward. - Big crunch: Find where your peak IP/min is and big crunch at that many IP. Gain 2.5x Time Theorems, and a free coupon to McDonalds. Permanently gain back all Antimatter Dimension autobuyers. Antimatter is the currency used to buy dimensions. Start an infinity run with all your autobuyers enabled and maxed, except for the dimboost autobuyer, and max galaxies set to a big number like 9999999. Antimatter Dimensions is a game made in Javascript, and none of the code is made to be hard to view or understand (it's open source ). The aim of the game is to reach infinity as soon as possible, as this allows you to. This achievement had an incorrect image when it was ^345678, then was ^345578. At one point in Star Fox 64, Peppy tells you to "do a barrel roll!". 1000 32.24% Uncommon - 21.8 EXP Log in to view progress You will probably have ~e3 EP and have reached the first 3-way split of the study tree. Unique snowflakes: Progress related achievement. A classic example of this is Study 111. Have 3 Normal Challenges completed (mobile) after Big Crunching. The first 2 basically reduce post-e308 Antimatter Dimension/Tickspeed cost scaling which helps with production. During this section, I recommend you set your dimension boost autobuyer to 0 (4 on mobile) max 8ths used on reset, However many galaxies you can get without boosting on the second field, then 1 bulk buy. All Antimatter Dimensions are significantly stronger in the first 60 seconds of Infinities. Within this era, you can do ECs in any way you want, but there is a recommended route to complete all the ECs. The exponent of Dimension/ID/TD and tickspeed multipliers are reduced to ^0.75 of the normal values while you are dilating time. - Dimension/Tickspeed: Upgrade bulk buy if it's cheap. Have 2 Antimatter Galaxies after buying an Antimatter Galaxy. Focus on getting that time down. More difficult versions of EC4 require more infinitied grinding, which will take more time to unlock the challenge. This achievement switched positions with "8 nobody got time for that" (now 101) in the Reality Update. When going to the next section, you will see that you will not have enough TT for Time Dilation (feature), so you have to grind for EP for a short period of time. EC9 will be another challenge that will have a problem with TS181 when you first buy it, but that will be explained later on. Have 569 Antimatter Galaxies without having any Replicanti Galaxies in your current Eternity. ** In terms of early-game achievements, "Zero Deaths" is one of the most difficult and time-consuming to obtain [[spoiler:before before you get Infinity Dimensions]].Dimensions. 3-28-2020, v1.4: Added a new upgrade, and changed the font from meme font (impact) to . Time Dilation costs 5,000 Time Theorems (which are taken away permanently) and any necessary time studies up to that point. - Spreading cancer: Late in this section, go to Options and set your notation to cancer for a minute. Start an Infinity Challenge inside an Eternity Challenge. Internally called "YOU CAN GET 50 GALAXIES!??" The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page. guys i found out how omega notation works. After this, do a bunch of quick runs for Eternity Milestones. is commonly posted on anything with 69 in it, regardless of context. When paranoid about losing progress, you might save really frequently. With these generated Time Theorems, you will eventually gain access to the Time Studies that unlock TD5-8, which are extremely powerful, and will make your numbers skyrocket. It is not possible to reach infinity in a reasonable amount of time without them. The news ticker you need to click is "Click this to unlock a secret achievement." Before doing it, respec studies, set your eternity autobuyer to 1, do 10 quick eternities (To max study 121), then choose the active (left path), and then do the run. Internally called "Supersanic" on the web version. Other than that, use this strategy for IC5, which is an edited version of an old strategy updated for reality, but note that the challenge is MUCH easier now than it used to be: After this, the reward for IC5 is very powerful so you will jump to 1e100 IP fast. Complete Infinity Challenge 5 while Doomed. Then, there are 3 repeatable upgrades. This should let you beat the challenge fairly quickly, and get that upgrade high. - Error 909: Dimension not found: Some time in this section, just start C11 C2 with autobuyers disabled then buy 1 first dimension. Seems like every time I ask a question on here it has a simple answer lmao. ", effect is that challenge 7 is less RNG based and more harder-version-of-the-normal-game based, 8th break infinity upgrade allows you to buy max dimension boosts instead of bulk buying them, 10th break infinity upgrade is 3x cheaper, effect is very little but it's cool I guess, 11th break infinity upgrade is 90% cheaper, effect is that getting ID3 may be easier and the 1e12-1e30 IP range will be even faster than it already was, Infinity dimension 1 requires IP as well as antimatter, effect is nothing as you need 100 M IP to buy ID1 anyway, Matter rises faster in challenge 11, effect is that challenge 11 is no longer a complete joke, Infinity challenge 1 only requires 1e650 antimatter instead of 1e850, effect is that the challenge is a bit easier I guess but normal challenge 7 and 11's changes balance this, Dimension boost autobuyer max 8th used on reset field is now max dimboosts so whenever that field is referred to in this guide it needs to be translated but im sure you can figure it out. Have 2e9 Banked Infinities after Eternitying. The picture for it on the web version shows a donkey ([[VisualPun aka an ass]]), and the picture on the mobile version just has the text "I can't draw this like really what do you expect come on". In the web version, the description for the reward is "Reduces starting tick interval by 2%.". 54.7% Multidimensional Reach 1 T of all Antimatter Dimensions except the 8th. When you don't have much RAM, games tend to lag more. The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. Although Eternity Milestone 7 already completes ICs automatically, this achievement automatically unlocks them, You gain Replicanti 2 times faster under 1.8e308 Replicanti. However, there is a new way to make progress after 1e1300 EP, requiring that you've completed everything before this point. You will start getting antimatter per second. When you can, respec out of the 21 path, get the Normal Dimension path, and get the study you were saving up for. NOTE: beyond e308 Antimatter, things will change: - You will get more IP on each big crunch based on your antimatter. - Zero deaths: After unlocking the 2nd infinity dimension this will be easy just turn off your dimension boost autobuyer and don't buy any dimension boosts and enter any challenge. - I don't believe in gods: Don't sacrifice, but make sure you can BUY a galaxy at the end instead of reaching infinity. After this, you can try to fill in the rest, but then you will have to do EC11. As manual save isn't a thing on mobile, this is the alternative with an equal amount of clicks. "Never again": You need to get a sum of IC times of 0.75 seconds or less. On the web version, the description for the reward is "Reduces starting tick interval by 2%. After doing ICs, check out the time studies tab and buy time theorems with AM and IP, Spend them on the left side. Dimension Boosting/shifting for the 5th time also unlocks a new mechanic. You will have a lot of replicanti galaxies that benefit the Active path more than the Idle path. You can only use the TD path (and since the RGs take longer to get), you have to use the passive path (middle path). Getting 1 normal galaxy and 180 replicanti galaxies is the easiest way to get this achievement, with use of the active path. - Galaxy: Set max galaxies to a big number like 1000000. Subreddit dedicated for the game Antimatter Dimensions, Press J to jump to the feed. Have 1e26,000 IP, with 0 time studies, while dilated. Have your Infinity Power per second exceed your Infinity Power for 60 consecutive seconds during a single Infinity. Have each of your past 10 Infinities be Infinity times more IP than the previous one. - Option to bulk buy dimension boosts: Makes dimension boosts no longer a waste of time, but you will have to optimize your autobuyers to make it work (more on how to do this later). This is important because you will be able to get the "is this safe" achievement, just make sure to crunch or get an RG to reset your replicanti, then wait for 1.8e308. Also, by the time you have 6 Dimension Boosts, it will be so fast, that you will want to hold M down, which basically buys a lot of Dimensions quickly. Ok so now you've done all the challenges, you can use autobuyers. These infinity runs will be quite long. "Potato" is 1e29, the requirement of the original "Faster than a Potato" achievement, so Potato^2 = 1e58. Permissions beyond the scope of this license may be available from thestaff@tvtropes.org. The infinity time requirement can be easily done in Eternity Challenge 12. In addition to having Challenge 9's restriction, when buying dimensions 1-4, everything with costs smaller or equal increases, and when buying dimensions 5-8, everything with costs bigger or equal increases. Antimatter Dimensions Wiki 108 Explore Wiki Content Community Register Achievements Edit Each Achievement has conditions that must be met before they are earned. * {{Squick}}: There's an Achievement called "Like Feasting on a Behind", which has rather disturbing implications. Don't mess with them yet. At exactly 2 hours and around 11 minutes of idling with no dimensions/infinities (usavictor's experience) with this time studies tree layout of 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,123,133,143,151,162,171,161,181|0, you will finally get the achievement, at 1e100 IP. This is to prevent game-breaking growth. 1e8,296,262: The tickspeed required for the achievement Faster than a potato^286078. (Mobile) Have 1e90 IP, and 0 infinities. Once you have 100 billion infinities and 1e18000 Replicanti, Eternity to get 2 row 13 achievements. (Power up all dimensions based on slowest challenge run caps at 30,000x, so you will want to go for the multiplier. 500 33.57% (24.0) Over in 30 seconds Have antimatter/sec exceed your current antimatter for 30 consecutive seconds. (Mobile) Have 8 Infinity Challenges completed after Crunching. You can also do this for long TT runs, if you cannot afford study 131/132/133. This means you only get 1 galaxy and only buy dimension boosts up to the one for 56, which is optimal. Keep crunching every 5 or so orders of magnitude of IP and remember to keep buying everything you can with your IP. Keep buying most of these upgrades when you can, AND the 2x IP mult. 1e1,700,000: The number of antimatter required to unlock the fifth completion of Eternity Challenge 7. However, you receive a new currency called Tachyon Particles which produce dilated time. Get to Infinity in under 250 milliseconds. Next, get 222 again then finally 226. When you have enough TT, drop 193, 213, 214 and 211 for 223 and 232 and progress will explode. This is impossible in the 5e11 IP to eternity stage due to the sheer multipliers to 1st dimensions. (Web) Ticker must start scrolling to be "encountered". Get the sum of Infinity Challenge times under 6.66 seconds. - DimBoost: Turn it off unless you are pushing Antimatter. The method enabled scientists in . On mobile, press the "Buy more" button on the "Shop" tab. What you have to do to unlock it is to set your crunch autobuyer to at least 5 seconds, and make sure you have time study 32. You can choose whether or not you would like to see spoilers here. Getting to 80 8th dimensions takes 2-3 hours. 2 years of updates . Once you have 1e200 IP and 1e45000 Antimatter, unlock ID6. 1st Antimatter Dimensions are 5% stronger. in IC1 If you hit a wall, then try the challenge again as challenge 7 might have given you bad RNG. In addition, each EC can be completed up to 5 times, with each one being more difficult than the last- generally having higher IP goals, but the rewards are higher as well up to the 5th time you beat the EC. Barely an inconvenience! "Painful" notations are notations which also format numbers under 1,000. Even the first few Realities won't make it go by much faster. At 1e250 IP and 1e54000 Antimatter, unlock ID7. Wait another few days for each overpriced TD and wait 1-2 weeks to reach the endgame. - Infinity Upgrades. This achievement switched positions with "Long lasting relationship" (now 124) in the Reality Update. It is hard because Infinity Dimensions don't produce Infinity Points, and maxing out them makes your Infinity Power production only briefly exceed your Infinity Power. In the web version prior to the Reality Update, all the challenges were stored in a single variable. In Call of Duty: Advanced Warfare, there's a quick-time event requiring you to press F to pay respects. Each first dimension provides you with antimatter, each second dimension . Decrease the number of Dimensions needed for shifts/boosts and galaxies by 9. Buy max 8th dimensions. Tickspeed is just over 5% faster per Antimatter Galaxy. Cloudflare Ray ID: 7a2dbc7998d7f7e0 67,500 Points (XP) 31 100% Club. 1st Antimatter Dimensions are 3 times stronger. Replicanti rise exponentially and give a multiplier to Infinity Dimensions. When you Eternity, you will gain EP based on the log10 (IP), that is, the exponent of the IP when you Eternitied.